Background

Why Kickstarter?

Why we need you for Kickstarter! About 1.5 years ago the idea of Infinite Realms was growing in our heads. We were driven by constant dissatisfaction with existing solutions for RPG tabletop battle maps. We didn’t have a name for our software or a business model yet, but we had a lot of ideas and visions. We knew pretty quickly what effects we wanted in our maps, what we liked in other maps and what we didn’t like at all and what we were missing.

Covid and RPG Tabletop

Today I am going to tell you how the Covid Pandemic changed our hobby, what we experienced and the good and bad experiences of having a pastime that you share with multiple people while not being allowed to meet people. Like it was in the past In the time before Pandemic, I had several groups with Danny in which we played Dungeons and Dragons with different people in different campaigns. Among other things, the group we first met in years ago still exists.

Welcome to Infinite Realms

Every roleplayer knows that it can be very tedious to draw every single battlemap by hand when using analog maps. Draw it on dry-erase, play the map, wipe everything away again and draw a new battlemap. In the long run it’s really exhausting. And the best part is that half of the map smudges when you move the tiles on it. It’s nerve-wracking and very unattractive - and it takes a lot of imagination to make sense out of this drawn map.